Incoming Updates & Second Batch of Frames
Violet Moon Glade » Devlog
I am having a lot of fun developing their AIs. And I am learning a lot too. Here are some upcoming updates for the next versions:
- I think I will at least do 5 more frame fights. Right now I am working on Nekros Reaper with a scythe. And I will do Mesa Prime next for ranged combat. Please let me know if you have any preferences for the next frames :)
- I am aware that most people are having a hard time with the novice fights. I am pretty sure that's because I haven't put any in-game tutorials and not everyone knows the gameplay loop of smash-like games. I don't want to make the game easier than it is. So I will come up with an in-game tutorial somehow.
- A lot of people reached out to me about the phantom projectlie bugs, I think I managed the find the issue. It will be fixed in the next version.
- I will try to add a graphics settings if I can for those with lower end pcs.
- Someone mentioned that keep pressing sprint hurted their fingers in the long run :) So I will add a toggle in the settings for auto-sprint as well.
Files
UnderBudgetTennoAdventures - Version 1.2 97 MB
Aug 27, 2021
UnderBudgetTennoAdventures - Version 1.2 - Linux(NotTested) 116 MB
Aug 27, 2021
Get Violet Moon Glade
Violet Moon Glade
Brawl Under the Violet Moon
Status | Released |
Author | ahmetahaydemir |
Genre | Fighting, Action |
Tags | 3D, Fangame, Low-poly, Singleplayer, Unity, warframe |
More posts
- Second Batch of Fights & UI StuffSep 12, 2021
- Limbo Prime for the rapier fightSep 03, 2021
- Next Ranged Frame FightSep 03, 2021
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